tutapayment.blogg.se

Red alert 4
Red alert 4




red alert 4

And obviously that makes everybody nervous. We've seen a couple of games of late not get a positive response. There have been quite a few of these RTS remasters over the past five, six, seven years, and there's been a wide spectrum of response. We weren't really sure how the greater industry was going to react to the game. On the critical reception side, I'll admit it has exceeded my expectations. It is really meaningful to us on the development team. And it's fantastic to see the community come into it with an open mind, and give us that chance to earn that back, and to then see that reflected in the response has been really humbling. Our top priority in building the remastered collection was to do this for the fans, to rebuild that community sentiment, try and rebuild that trust. We had lost a lot of the trust of the community. The Command & Conquer franchise has had a little bit of a turbulent decade, you could say. We've been hovering around a 9.0 user rating on Steam and on some of the sites. The reception we received from fans was really meaningful to us. Jim Vessella: It's been fantastic, to be honest. It looks from the outside that Command & Conquer Remastered Collection was a success. When I recently interviewed EA producer Jim Vessella, who led the Command & Conquer remastered project, to ask why the developers left in a 25-year-old exploit, I thought it would be a good chance to quiz him on what's next, where the Command & Conquer franchise finds itself, and the future of the RTS genre. But I also wonder whether the success of Command & Conquer Remastered Collection, which, let's be honest, is the first good thing to happen to the franchise in a decade (Command & Conquer 4: Tiberian Twilight, Command & Conquer: Tiberium Alliances, Command & Conquer: Generals 2 and mobile game Command & Conquer Rivals all failed in various ways) means the powers that be at EA may now consider the time right to invest in a new, fully-fledged Command & Conquer game. It seems natural for EA to tackle Tiberian Sun and Red Alert 2 next. I've seen plenty of requests for EA to continue to work with the developers at Petroglyph Games and Lemon Sky Studios on more remasters of classic C&C games. But as its developers continue to support the game with balance updates, tweaks and mod support, the inevitable question is this: what's next for Command & Conquer?

red alert 4

EA's nostalgia-fuelled real-time strategy revival was a hit with fans and critics alike when it launched in June - and it saw big sales on Steam. I think it's fair to say Command & Conquer Remastered Collection was a resounding success.






Red alert 4